Game Information
Weekly Scoring System
Highest Team Score:
5 points & £5m.
Second Highest Team Score:
3 points & £2m.
Third Highest Team Score:
1 point.
Individual Game Scoring System
1st - 20 points for the player
2nd - 15 points for the player
3rd - 10 points for the player
4th - 7 points for the player
5th - 5 points for the player
6th - 3 points for the player
7th - 1 point for the player
Info for Players
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Your Team
At the start of the game, you will have been purchased by a Manager and you will be on a 2 weeks 'contract' with the team you are listed with. Your team may change during any transfer window if your manager chooses to sell you or if you refuse to renew an expired contract because another team wishes to buy you. If you refuse to renew your contract, you do not leave for free - your price automatically reverts to your original valuation when the game began.
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The Games
Each week 2 new flash games will appear in a section of the
Arcade called 'Flash League'. During that week, you must play those games and get the best scores you possibly can in those two games. At the end of the week, the scores of every player for each team will be added up and the team with the highest cumulative score of all their players put together, wins that week. Basic example: Team Four's players will have their scores added up and put together into one big Team Four score for that week.
Info for Managers
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Your Team
To start off the game you will choose your team name and PM it to me, this thread will be then updated with the team's name. You will later receive a PM from me telling you how much money you have been awarded with to start the game off (every manager will receive the same amount here).
The list of players and their values will then be displayed in a new thread and the managers will scramble
in that thread to pick their desired teams in a player-humiliating first come, first serve system
. When the teams are picked, the first week begins and the game has started.
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The Transfer Window
On the final day of each week the Transfer Window will open for 24 hours. You can here figure out deals with the other managers via PM or public thread, your choice, to purchase or sell different players if you wish. You can have as many or as few players in your team as you like - it all depends on how much money you have made by winning - the bigger and better you get, the more chance you have to sign other players from lesser teams - that's capitalism for you. If all of your players jump ship or are sold, then your team is out of the game - you have lost!
Transfers will take effect on the first day of the new week.
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The Players
Your players are on 2 week contracts, if you wish to keep them, then you should contact them when they're about to expire and have them declare it on the Contracts thread. If a player's contract expires and they do not wish to renew, then they are automatically available to leave for the price of their original valuation.
Other Random Info:
1. The game will start at some point when the managers have all picked their teams.
2. There's a new rule now in place where a manager can select one of their players to be their Captain. All of the Captain's scores will be doubled. If the captain is sold or leaves the team, another captain must be picked immediately and PM'd to me otherwise the team in question will not have one for that gameweek.
3. During the transfer window you may buy existing players or new players.
You can add as many players to your team as you like, provided you have the funds available. The limit of player is now currently set to 9 per team, this may increase if/when we get new signups. New players are forum members who have signed up to the game at any point since the game signups initially closed. I'll be posting a thread with their prices later on.
4. If a manager leaves his team, the players have until the start of the next gameweek to replace the manager or face closure. If the manager leaves closer to the end of a gameweek than the start, then the team will be given additional time to find a replacement. Player managers are not allowed.
5. If one of your players refuses to sign a new contract and wants to leave the club, then his price instantly becomes his original face value price and any purchase of him goes to the bank. For example: "skalpel - 7m". This stops players from organising a mass free transfer exodus to sabotage somebody's team and add a ton of players to another team for free all in one go.