Tight fookerBodacious Benny wrote: ↑Sat Oct 27, 2018 5:00 pmI bought FIFA 18, Battlefield 1 and FarCry 4 for £16 today. Buying new releases is a mugs game, just wait a bit.

Tight fookerBodacious Benny wrote: ↑Sat Oct 27, 2018 5:00 pmI bought FIFA 18, Battlefield 1 and FarCry 4 for £16 today. Buying new releases is a mugs game, just wait a bit.
Tsi wrote: ↑Sun Oct 28, 2018 2:42 amTight fookerBodacious Benny wrote: ↑Sat Oct 27, 2018 5:00 pmI bought FIFA 18, Battlefield 1 and FarCry 4 for £16 today. Buying new releases is a mugs game, just wait a bit.![]()
I always buy games when they are a bit older - saves you loads of cash and doesn't effect t the gaming experienceBodacious Benny wrote: ↑Sun Oct 28, 2018 8:45 am![]()
I always say I'm going to wait a year to buy the 'new' FIFA, this is the first year I've actually stuck to my guns. Generally there's hardly any difference year to year so no point paying £50, definitely sticking to this way from now on
The other good thing is that if you by something you don't really like then it doesn't matter as it's only cost you about a fiver![]()
Totally, I only get on the PlayStation a couple of hours a week maybe so that's fine with me.Micky Quim wrote: ↑Sun Oct 28, 2018 2:18 pmI always buy games when they are a bit older - saves you loads of cash and doesn't effect t the gaming experienceBodacious Benny wrote: ↑Sun Oct 28, 2018 8:45 am
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I always say I'm going to wait a year to buy the 'new' FIFA, this is the first year I've actually stuck to my guns. Generally there's hardly any difference year to year so no point paying £50, definitely sticking to this way from now on
The other good thing is that if you by something you don't really like then it doesn't matter as it's only cost you about a fiver![]()
Going to be interesting to see how this plays out with all the big boys in town... Microsoft have Project xCloud in the works, Amazon are expected to be working on something similar too.overseasTOON wrote: ↑Tue Mar 19, 2019 7:00 pmGoogle have announced a game streaming service named Stadia.
Its planned to roll out to the UK sometime this year and the concept sounds interesting. All you'll need is a bespoke Stadia controller and a subscription.
To avoid latency the controller is linked direct to Google servers via your wi-fi.
No mention of pricing yet but it does sound interesting.
My suspicions on the underlined point are more about the allocation of resources. They say they can call on additional GPUs as required to dedicate them to intense particle effects or real-time fluid simulations, but what happens when a datacentre is nearing capacity? Does this additional GPU come at a cost to the dev? I don't imagine you can guarantee access to 3x GPUs per instance of the game at all times, in which case as a VFX Artist I'm then having to create two very different variations of my assets; one in the more traditional approach where I have to be ultra efficient and considerate of everything else in the game on a shared GPU, and another where I've got a GPU all to myself.Colback's Orange Tufts wrote: ↑Wed Mar 20, 2019 8:07 amSony had their streaming service and it was a damp squib.
They said in interviews they assume worst case 12mbps internet... Good luck in America with that.
A good point made by a game dev. Google say how streaming can unlock bottlenecks of hardware. Whether or not people care about this, the 4k era has caused huge issues in game dev because of the massive increase in art work needed.
Interesting. I also wonder, how do u properly qa? Do Google let you run the game on the data centre? Do you know what hardware you will get.Cal wrote: ↑Wed Mar 20, 2019 10:51 pmMy suspicions on the underlined point are more about the allocation of resources. They say they can call on additional GPUs as required to dedicate them to intense particle effects or real-time fluid simulations, but what happens when a datacentre is nearing capacity? Does this additional GPU come at a cost to the dev? I don't imagine you can guarantee access to 3x GPUs per instance of the game at all times, in which case as a VFX Artist I'm then having to create two very different variations of my assets; one in the more traditional approach where I have to be ultra efficient and considerate of everything else in the game on a shared GPU, and another where I've got a GPU all to myself.Colback's Orange Tufts wrote: ↑Wed Mar 20, 2019 8:07 amSony had their streaming service and it was a damp squib.
They said in interviews they assume worst case 12mbps internet... Good luck in America with that.
A good point made by a game dev. Google say how streaming can unlock bottlenecks of hardware. Whether or not people care about this, the 4k era has caused huge issues in game dev because of the massive increase in art work needed.
From my position, the issues with 4K aren't so much to do with an increase in the amount of work, but more that at run-time resources get spread more thinly.
Now there's a name i havent heard in a long time. Should get Barnetta and young Jimmy Bullard to go with him
I would rather sign Fode Mansare or Jelle Vossen.
Fixed